Many adults – particularly parents and teachers – see a threat in games. In particular, it is a computer game. Meanwhile, the youngest generation loves to play and do it from an early age, because they already as toddlers reach for smartphones and tablets of their parents and in surprising speed they learn how to use them. Does games may have a negative effect on very young minds? Actually, the question should be asked in slightly different way – what games have a negative impact on children?

Depression and obesity

The long hours spent on the computer game can cause obesity and depression – this is a result from research. These are ailments that can reach both children and adults. Lack of exercise, outdoor activities – you know how it ends. But why depression? This is due to the disappearance of contact with other people and contact with the real world. It’s about a family and friends with whom the relationship is limied to a minimum.

Threats in development

What else do you need to pay special attention for children? First of all, the quality of the games. Unformed social behavior and inability to rule over emotions are the reasons why minors should not play games containing violence. The task of parents is to choose games for children tailored to their level of development.

Science of altruism

The researchers conducted a series of studies on the games. They studied not only their harmfulness but also their positive impact. It turned out that people (in this case, the adults) who played prosocial games (tasks were related to help the others) showed a greater willingness to help others than the players who play in different kinds of games – even those that do not contain violence.


I guess it does not surprise anyone that the most effective form of learning is learning through play. It is the only form of education of preschool children. Then, unfortunately, it changes dramatically. The children must politely sit on the school bench and solve tasks in accordance with the key set by the ministry. What’s the fun … It’s no wonder that children and adolescents brought up “with computers” escape to the game where good behaviors are immediately rewarded and the penalties are virtually nonexistent.